Intentions can be good, but it’s honestly tough waking up in time for the morning buzz after losing three hours traveling from Los Angeles to Orlando. Now my second morning and on a high from the first day, this morning was no problem.
Nick Floro facilitated a conversation about “What Does Mobile Learning Mean to Me/My Organization.” I joined him both for the topic and because he was one of my early interactions on Twitter. It was time to meet.
We talked informally about a number of things, centered mostly on the concept of a mobile learning strategy. For most people, strategy seemed to be focused on ensuring content could be delivered in an optimal way to the ever-growing array of devices “out there.” We talked about screen sizes and aspect ratios, and I learned that while Apple’s iPhone, iPod, and iPads share a common aspect ratio, many of the phones and tablets do not maintain this consistency across all products. This presents at least one design challenge to address when developing content for mobile access. HTML5 content can be used on multiple platforms, and Nick shared that HTML5rocks.com has HTML5 tutorials and resources. A few other tips I noted include that Keynote Kung-Fu is a wireframe toolkit with design templates for Keynote (which I love on my iPad for presenting slides), and that there’s a plug-in for WordPress (LearnDash) that turns it into a fully functioning learning management system (LMS). And then there was this about how kids pick up tablets and their gesture-based interface quickly (something to consider when designing for mobile):
Kids growing up with tablets can get frustrated when first using a desktop: “Why doesn’t the screen respond?” (#lscon)
— Tom Spiglanin (@tomspiglanin) March 14, 2013
General Session 3
Daniel Coyle spoke on the topic of a blueprint for high performance. He explored the notion that some things were common in hotbeds of high performance that produced the best performers in the world in their field: the Spartak tennis club in Russia that produced more top tennis players than the entire United States, how the Brazilian game of futbol de salao transformed that country’s performance, and more. He went on to explore what he described as the space between poor performance and high performance. He explained how struggle makes you smarter, drives you to succeed, stimulates working harder and wanting to practice more to improve. He went on to offer several tips for developing high performance, with specific suggestions under each. In the end, developing high performance, world-class skill, takes practice – more than 10,000 hours of deep practice. High performance isn’t born, it’s grown.
— Tom Spiglanin (@tomspiglanin) March 14, 2013
Reben Tozman spoke about Learning on Demand-the Evolution of Technology and the Future of Learning. After an innovative exercise involving the entire audience (I won’t spoil it for anyone who may experience this in the future), Reuben challenged his audience to think outside the Learning Management System (LMS) box, even the Learning & Development box, with thoughts like these:
- What if we designed valuable content to strengthen the network to help people do their job better?
- How do we add value to learning resources by augmenting them with experiences?
- Another option, provide support throughout an experience, it works because they’re granular, in the moment learning experiences.
- Training is only one tool in the performance support tool belt
Bianca Woods posted this photo of Reuben’s slide on technology that supports a learner-centric model:
— Bianca Woods (@eGeeking) March 14, 2013
Lisa Goldstein spoke with experience on the topic of choosing a performance support tool. She went into detail on three specific vendor offerings, each having unique attributes and features making each more suitable for different situations and environments. In her case, performance support offered multiple levels of support for the user of a piece of software, which I might summarize as: tell me, show me, do it for me. Her bottom line on evaluating tools for a particular environment: Be prepared to invest time and money evaluating the range of options and to learn from mistakes made along the way.
— Patti Shank PhD CPT (@pattishank) March 14, 2013
eLearning Guild Research – eLearning Guild Research Director Patti Shank discussed the Global eLearning Salary & Compensation Report and led a panel of report authors to highlight the range and value of reports offered by the Guild. Jane Bozarth talked about the Social Media for Learning report; Joe Ganci presented Rapid eLearning Authoring: Top Tools; Clark Quinn discussed Mobile Learning: The Time is Now; and Steve Foreman represented the report on Learning Management Systems. Selected data from each report were selected and shown, but what was most fascinating was how data often indicate trends or reported use (especially in social media and mobile) that experts in the field challenge. Bottom line: Guild members at any level have full access to all reports. Everyone has access to report authors – discuss findings directly with any author for deeper insight.
There were other activities that stretched the learning well into the evening, but I’ll get to that after sharing my reflections on Day 3.
Thanks for reading!
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Based on a work at tom.spiglanin.com.